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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
| ►Csf::AlResource | Base class for classes that require an OpenAL context |
| Csf::BlendMode | Blending modes for drawing |
| Csf::SoundStream::Chunk | Structure defining a chunk of audio data to stream |
| Csf::Clipboard | Give access to the system clipboard |
| Csf::Clock | Utility class that measures the elapsed time |
| Csf::Color | Utility class for manipulating RGBA colors |
| Csf::ContextSettings | Structure defining the settings of the OpenGL context attached to a window |
| Csf::Shader::CurrentTextureType | Special type that can be passed to setUniform(), and that represents the texture of the object being drawn |
| ►Csf::Drawable | Abstract base class for objects that can be drawn to a render target |
| Csf::Event | Defines a system event and its parameters |
| Csf::Font | Class for loading and manipulating character fonts |
| ►Csf::GlResource | Base class for classes that require an OpenGL context |
| Csf::Glyph | Structure describing a glyph |
| Csf::Joystick::Identification | Structure holding a joystick's identification |
| Csf::Image | Class for loading, manipulating and saving images |
| Csf::Font::Info | Holds various information about a font |
| Csf::SoundFileReader::Info | Structure holding the audio properties of a sound file |
| ►Csf::InputStream | Abstract class for custom file input streams |
| Csf::IpAddress | Encapsulate an IPv4 network address |
| Csf::Joystick | Give access to the real-time state of the joysticks |
| Csf::Event::JoystickButtonEvent | Joystick buttons events parameters (JoystickButtonPressed, JoystickButtonReleased) |
| Csf::Event::JoystickConnectEvent | Joystick connection events parameters (JoystickConnected, JoystickDisconnected) |
| Csf::Event::JoystickMoveEvent | Joystick axis move event parameters (JoystickMoved) |
| Csf::Keyboard | Give access to the real-time state of the keyboard |
| Csf::Event::KeyEvent | Keyboard event parameters (KeyPressed, KeyReleased) |
| Csf::Listener | The audio listener is the point in the scene from where all the sounds are heard |
| Csf::Mouse | Give access to the real-time state of the mouse |
| Csf::Event::MouseButtonEvent | Mouse buttons events parameters (MouseButtonPressed, MouseButtonReleased) |
| Csf::Event::MouseMoveEvent | Mouse move event parameters (MouseMoved) |
| Csf::Event::MouseWheelEvent | Mouse wheel events parameters (MouseWheelMoved) |
| Csf::Event::MouseWheelScrollEvent | Mouse wheel events parameters (MouseWheelScrolled) |
| ►Csf::NonCopyable | Utility class that makes any derived class non-copyable |
| Csf::Packet | Utility class to build blocks of data to transfer over the network |
| Csf::Rect< T > | Utility class for manipulating 2D axis aligned rectangles |
| Csf::Rect< float > | |
| Csf::Rect< int > | |
| Csf::RenderStates | Define the states used for drawing to a RenderTarget |
| Csf::Http::Request | Define a HTTP request |
| ►Csf::Ftp::Response | Define a FTP response |
| Csf::Http::Response | Define a HTTP response |
| Csf::Keyboard::Scan | Scancodes |
| Csf::Sensor | Give access to the real-time state of the sensors |
| Csf::Event::SensorEvent | Sensor event parameters (SensorChanged) |
| Csf::Event::SizeEvent | Size events parameters (Resized) |
| Csf::SocketSelector | Multiplexer that allows to read from multiple sockets |
| Csf::SoundFileFactory | Manages and instantiates sound file readers and writers |
| Csf::SoundFileReader | Abstract base class for sound file decoding |
| Csf::SoundFileWriter | Abstract base class for sound file encoding |
| Csf::Music::Span< T > | Structure defining a time range using the template type |
| Csf::Music::Span< Uint64 > | |
| Csf::String | Utility string class that automatically handles conversions between types and encodings |
| Csf::Event::TextEvent | Text event parameters (TextEntered) |
| Csf::Time | Represents a time value |
| Csf::Touch | Give access to the real-time state of the touches |
| Csf::Event::TouchEvent | Touch events parameters (TouchBegan, TouchMoved, TouchEnded) |
| Csf::Transform | Define a 3x3 transform matrix |
| ►Csf::Transformable | Decomposed transform defined by a position, a rotation and a scale |
| Csf::Utf< N > | Utility class providing generic functions for UTF conversions |
| Csf::Utf< 16 > | Specialization of the Utf template for UTF-16 |
| Csf::Utf< 32 > | Specialization of the Utf template for UTF-32 |
| Csf::Utf< 8 > | Specialization of the Utf template for UTF-8 |
| Csf::Vector2< T > | Utility template class for manipulating 2-dimensional vectors |
| Csf::Vector2< float > | |
| Csf::Vector2< unsigned int > | |
| Csf::Vector3< T > | Utility template class for manipulating 3-dimensional vectors |
| Csf::Vertex | Define a point with color and texture coordinates |
| Csf::VideoMode | VideoMode defines a video mode (width, height, bpp) |
| Csf::View | 2D camera that defines what region is shown on screen |
| Csf::Vulkan | Vulkan helper functions |